Bring an Action RPG to life in Unreal Engine by building gameplay systems with Blueprints, from character creation to a fully deployable game. In this course, you will learn how to create playable and AI-controlled characters, integrate skeletal meshes, animations, blendspaces, and movement states, and configure Game Mode, player input, and camera controls for responsive gameplay.

Unreal Engine Character Development & Combat Systems
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Unreal Engine Character Development & Combat Systems
This course is part of Unreal Engine FPS & Action Game Development Specialization

Instructor: EDUCBA
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What you'll learn
Construct playable and AI-controlled characters using Blueprints, AI Controllers, Navigation Mesh, and animation systems in Unreal Engine.
Implement Game Mode, player input, camera controls, and movement systems to create responsive gameplay experiences.
Develop AI combat, magic attacks, weapon systems, attack combos, and damage mechanics using Blueprint-based workflows.
Build enemy waves, health bars, pickups, game events, and package a complete Action RPG project into a deployable build.
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