This specialization provides a comprehensive pathway for 3D artists and game developers to master the creation of stylized haunted street environments using Blender and Unreal Engine. The journey begins with 'Modular Asset Creation and Scene Foundations in Blender,' where you will develop essential skills in modular modeling, UV mapping, and scene organization. This foundational stage ensures you can efficiently build and manage reusable 3D assets, setting the stage for more complex work.
Progressing to 'Advanced Environment Detailing: Props, Structures, and Scene Assembly,' you will deepen your expertise by modeling intricate props, architectural features, and assembling complex structures. This stage emphasizes advanced sculpting, texturing, and optimization techniques, enabling you to enrich your environments with detailed elements such as bridges, gates, and clock towers.
The final course, 'Unreal Engine Integration and Cinematic Scene Enhancement,' focuses on bringing your Blender creations into Unreal Engine. You will learn asset import workflows, terrain sculpting, lighting, atmospheric effects, and cinematic camera techniques. By the end of the specialization, you will be equipped to deliver polished, production-ready environments suitable for games or cinematic projects.
This specialization is based on the book, Blender 5 & UE5.7 - Stylized Haunted Street Kit, by 3D Tudor (Neil Ian Bettison).
Applied Learning Project
Applied practice activities integrated throughout the courses provide structured opportunities for learners to apply key concepts and methods in realistic contexts. Through guided analysis, reflection, and skill application, participants engage with authentic challenges aligned to the subject matter and develop practical competence in solving domain-relevant problems.

















